Friday 15 October 2010

Group - Planning: Storyboarding

Why is storyboarding useful?
Storyboarding is useful in many ways. Firstly, it enables you to place the ideas that you have in your head, into its first visual representation. This is good because storyboarding becomes a good middle step between an idea, and the filming of the idea. It allows you to gain some sort of knowledge on what will work, and what won't. Storyboarding also allows you to see in which order your list of shots will fit, by doing this you are able to structure your music video, which enables you to plan when to shoot, and what shots to film on that particular shoot. This is essential for our group because we need to be able to tell the other people involved in our video when we need them, and to find out if they are available or not. Storyboarding is also a technical activity, which is needed to make sure we have a large range of interesting shots. A music video needs to be more than just 10 mid-shots in a row, or else it would be boring, therefore it is essential that we include a variety of camera shots, movements and angles. We need this process in order to keep the audience's attention for the whole time that the music video runs as sustaining enigma is key for a music video to be successful.

Last year's process (Josh)
For my coursework last year I was in a different group, and therefore it is important for me to bring in some ideas from what we did in our storyboarding process, and also what I learnt from last year's storyboarding. In our storyboarding, Adam and I sat down together, with the list of shots that we had planned and together we drew and annotated all of our storyboarding. This was a good technique in my opinion because we were able to get all our ideas clear together so that there was no vagueness in our shots, and that both of us understood what we wanted to do. However, from doing this I have found out that it is also a long process, and therefore we would need to consider to break up the task of storyboarding in my new group, as we will have far more shots to storyboard for the music video than we had to for our film opening at AS-level.

Last year's process (Rosie and Casey)
For our coursework last year Casey and I were in a separate group to josh, and for that reason I think it is essential that all three of us evaluate how we did last year when constructing our own storyboards and to then bring this knowledge together for the one that we are all doing together this year. In order to produce a storyboard that is visually effective and efficient in terms of clearly outlining what type of shot we are doing and in what order, we should all bring together our methods of creating a storyboard that fits this description.

The process of mine and Casey's storyboarding last year consisted of:
  • brainstorming together to help further clarify and cement our concept;
  • once agreed we decided on who was going to do each particular section (i.e I did the first 10 frames, Casey did the next 10 and so on...)
  • we then put our separate storyboarding together to see if the outcome was of a clear and an effective standard.

I do feel that this process did work to our advantage, as both Casey and I had a clear image in mind of what we wanted our film's opening sequence to look like, in relation to specific shots, etc. This element of confidence made it easy for Casey and I to divide out the jobs and to work independently. However, this year we are producing a music video, which in terms of storyboarding is a lot more complex, mainly because of the vast amount of shots that are needed to fill the time and the fast cutting rate of a music video. Due to this I feel that the process of storyboarding and how we are going to approach this task is one that is not going to be easy, which means that if we are going to follow the same method of constructing a storyboard that Casey and I did last year we all need to know clearly what is we are doing or otherwise it will not work. Communication will be key in clarifying any vague areas, as there are still some minor gaps in our concept. These gaps will be clearly evident in our storyboard if we do not fix them, as a music video is not like a film opening, where it is easier to get away with a less detailed storyboard. For this video we need to ensure we know what type of shots we are doing and how long for because it is essential that we fill the time of the length of our music track.

(Add picture of our storyboard practice work and eventually add animatic)

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